Lua host script
scene changed
Select an element on the stage to jump to its handler. Your code inside
--#user blocks is kept when you Sync.Layers (top = front)
AS2-subset behaviour script
Click ▶ Play in the tool rail to simulate this HUD:
click buttons to see the fscommand events they fire, and manually
call any script function with test arguments to watch it update
the stage.
Call a function
Event log
Reference image
Drop in a screenshot of the real game screen to trace HUD elements against actual pixels. Purely a visual aid — never saved with the project or exported, so re-add it each session.